Category Archives: Games
Written on July 8, 2009 at 2:59 pm, by Kyle Schouviller
Mike messaged me late last week with a challenge: make a game in under 10 hours and in less than a week. This is the result, from the bit of free time I’ve had after work: You can download the game here: Download the game You’ll need XNA installed to run it.
Written on October 14, 2008 at 5:05 am, by Kyle Schouviller
The alpha is public! Tell all your friends! Download the Windows Installer Download the Xbox 360 ccgame (creator’s club subscription required) Enjoy the game! It’s stable, has local multiplayer, and is pretty fun. Pablo did some amazing artwork, and it was great to work with. I’ll be writing something about those cloud shaders soon. Let Continue Reading »
Written on October 13, 2008 at 12:00 am, by Kyle Schouviller
About two weeks ago I thought, “hey, it’d be cool to make a game in 24 hours.” That of course meaning 24 hours total, not one day. So I made up a design for what should be a small game, and started off. Then the design grew (as these things do), and the number of Continue Reading »
Written on July 10, 2007 at 10:16 pm, by Kyle Schouviller
Zedox interviewed me today about my team’s Dream Build Play entry, Dream Sower. Check it out at Ziggyware!
Written on July 3, 2007 at 3:04 pm, by Kyle Schouviller
I’ve been pretty silent lately because I’ve been pushing hard to finish my team’s Dream Build Play entry. I was lucky to get to work with Rockstar, Catalin and Greg on a game we’ve called Dream Sower (formerly Mind Tap). Dream Sower is a pretty simple game. You’re in control of a Dream Sower – Continue Reading »
Written on February 23, 2007 at 6:34 pm, by Kyle Schouviller
You should definitely play Forces. It’s written by Adam Bielinski, and while it’s not in XNA, I understand he’s working on porting it. I’ll bet that’s going to be fun to play on the Xbox – it’s already a blast as it is!